Total War: Three Kingdoms 1.5.1 Hotfix Update Now Available

Three Kingdoms 1.5.1 Hotfix
Total War: Three Kingdoms

Total War: Three Kingdoms 1.5.1 Hotfix has been officially deployed, and addresses some of the issues in the 1.51 update itself.

Three Kingdoms is the latest entry in the long-running historical franchise, Total War by Creative Assembly.

Total War: Three Kingdoms 1.5.1 Hotfix Update Patch Notes

Check out the detailed patch notes for the update below

On the 23rd of April 2020, we released an additional beta update to the 1.5.1 patch that fixed issues that were causing games to crash:

  • Fixed crash introduced in 1.5.1 that would occur after a campaign had progressed for a good number of turns
  • Also fixed crash on loading save games caused by the above issue

As well as these new additions, we’re also aware of ongoing reports from the community of issues and quirks remaining in the game. To address any concerns, below is a list a future fixes we’re working on for inclusion in the next patch:

  • Fix for a UI issue that flagged an “unknown build number” when loading a saved game. Save games can safely be loaded despite the prompt from the UI as the issue is with the UI, not the save
  • Fix that stops faction income showing differently once a saved game is loaded
  • More issues around alliance-war peace issues fixed
  • A full fix for Fervour not being turned off properly after the Mandate War ends
  • Fixed issues around bandit faction unique units and bandit network unit caps
  • Zheng Jiang can again request tribute from non-bandit factions
  • Fixed the missing prime minister court position in Mandate of Heaven

In order to opt into the updated 1.5.1 hotfix beta:

  1. Right-click on Total War: THREE KINGDOMS in your Steam library
  2. Click Properties and click the Betas tab
  3. In the drop-down menu, select the patch_1.5.1 option
  4. Close the window and your build will automatically update to 1.5.1

The 1.5.1 hotfix also addresses the following issues:

  • Fixed an issue where Titles were not unlocking correctly once a save had loaded
  • Confederation is available again as a diplomatic option once you become King/Emperor
  • Fixed an issue where effects from buildings and assignments to reduce Fervour weren’t working in the Mandate of Heaven campaign
  • Fixed issue where some Yellow Turban buildings in Mandate campaign required some techs from the main campaign
  • Bandit minor settlements can now gain population properly
  • Fixed a bug where if Yan Baihu was attacked while using Poison Volley ability he became stuck and unable to move or fight for the rest of the battle
  • Fixed an issue where the political influence bars were not showing up for Liu Hong on his court screen
  • Fixed an issue where if Lü Bu has administrators and accepted an event to move to Liu Bei’s territory those administrators were unassigned
  • Fixed a crash caused by Requesting Tribute from a faction which is the target of a Mercenary Contract
  • Tao Qian set so he can no longer spawn into the A World Betrayed campaign (as he’s absolutely meant to be dead)
  • Cheng Yu will no longer leave Cao Cao in A World Betrayed on turn one if the player starts a legendary campaign
  • Pang Ji will no longer leave Yuan Shao in A World Betrayed on turn one if the player starts a legendary campaign
  • Cai Mao has been added to Liu Biao’s faction in A World Betrayed

What do you think about the Three Kingdoms 1.5.1 Hotfix? Let us know in the comments below and share your thoughts.