Kingdoms of Amalur: Reckoning is a 2012 action role-playing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Big Huge Games and 38 Studios, who also published the game with Electronic Arts. Now, THQ Nordic has acquired Kingdoms of Amalur, check out the details about it below.
THQ Nordic has acquired Kingdoms of Amalur
THQ Nordic has officially announced that they have acquired the Kingdoms of Amalur intellectual property from the developers 38 Studios
This is very exciting news because it allows for THQ Nordic to work on this IP, release some sequel, or even bring the game to current generation consoles and remaster it. We’re looking forward to seeing what exactly THQ Nordic will do with this in the coming future, but it’s nice to see a more or less abandoned IP, getting some attention.
Kingdoms of Amalur
If you’re unfamiliar with the game, check out a trailer for it below
The game combines excellent combat with RPG elements, striking a very decent balance between the two genres.
The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you've always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.
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What do you think about this acquisition? Have you played the game before? Let us know in the comments below.