The Division 2 Patch Notes 16/3/9, Fixing the BUGS!

The Division 2 Patch Notes for 16/3/9
The Division 2

The Division 2 is here, and the general reception has been very positive. Various sites have praised the game for its effort to learn from the past few games in the recent months and improvements upon the first one. Given the nature of the game, there will be constant updates and patches. Here are The Division 2 Patch Notes 16/3/9.

The Division 2 Patch Notes 16/3/9

These include bug fixes and the game will be down for maintenance during its deployment at 11:00 AM CET / 06:00 AM ET / 03:00 AM PT for approximately 1.5 hours.

Bug Fixes

  • Implemented a fix that should reduce occurrences of client crashes when using skills
  • Fixed an issue where players could be stuck in the wrong World Tier if they completed Strongholds without meeting the required Gear Score while in a group
  • Fixed an issue where players wouldn’t be able to talk to agent Kelso at the Castle Settlement
  • Fixed an issue where players could obtain multiple Ivory Keys from the same source
  • Fixed an issue where map progress would not be saved when completing Open World activities and Side missions in another players’ instance.
  • Fixed an exploit that allowed players to loot Supply Drops multiple times
  • Fixed a bug where players could buy blueprints repeatedly at the vendors by logging out and back in
  • Fixed an issue where combining the Dialed in talent with the Emet Mask could lead to greatly increased Accuracy and Stability

We’re glad to see the developers working hard to constantly work on the game’s issues and fix them with updates.

While you’re here, make sure you read our guides for The Division 2

We’re very excited to see how well The Division 2 does critically and how it’s players feel about it in a few weeks of time.

What do you think about The Division 2 Patch Notes 16/3/9? Did it address any of the issues you were facing? Let us know in the comments below and share your thoughts.