Imperator: Rome Hotfix 1.0.1 Demetrius Brings Bugs Fixes and Benchmarks Tool

How to Fix Imperator Rome Low FPS Issue

Paradox has just released the Imperator: Rome Hotfix 1.0.1 Demetrius bringing bug fixes and benchmark tool.

Imperator: Rome is the grand war strategy game developed by Paradox development studio and published by Paradox Interactive. The game was released on PC via Steam, LinuxOS, and macOS. The game sets in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire. Paradox has just released the Imperator: Rome Hotfix 1.0.1 Demetrius bringing the known bug fixes and benchmarks tool more details inside.

Imperator: Rome Hotfix 1.0.1 Demetrius Details

Important note: This patch is not compatible with the 1.0 ironman saves. People who were playing the Ironman game on the previous version can found it in Betas tab. Non-Ironman games, however, will be fine.

To select the file:

  1. Right-click Imperator: Rome in Steam
  2. Select Properties
  3. Select BETA
  4. Pick 1.0 in the dropdown list

Hotfix 1.0.1 Release Notes

It’s not that long since Paradox released the new title for the PC audience yet many faced simple issues which made the game frustrating and annoying at some points. To make the game better optimized and improve it’s stability Hotfix 1.0.1 has been deployed. Benchmarks tool were also added in the game to measure the capabilities of your GPU in-game.

How to enable benchmark tool in Steam?

To enable the benchmarking tool all you need to do is:

  • Open Steam
  • Find Imperator: Rome in your games library
  • Right-click Imperator: Rome and select properties
  • Then go to Launch Options and add the following line:

-benchmark

  • Close the windows and run the game.

Without any further ado here are the release notes of the hotfix.

Game balance

  • Tweaked Mercenaries to be less numerous and a bit more spread out.
  • Country Capital now has one extra building slot.Fortifications in capitals are now normal buildings and not something that magically appears. The first level is still free.

AI

  •  Fixed disloyal generals being overly helpful and attacking enemy armies.
  • Fixed AI not attacking rebels/barbarians.
  • Fixed reserve objective behaving rather offensively.
  • Reworked AI reconnaissance objective to patrol on borders rather than around a point.
  • Army and fort maintenance is auto set to normal maintenance on the outbreak of war.

Interface

  • Fix to naval combat interface martial skill icon overlap.
  • Fixed top-right corner of topbar visually overlapping score indicator.
  • Added truces to diplomatic map mode.
  • Tweaked Combat Prediction Indicator to be more accurate.
  • Adjusted default UI scaling.
  • Tactics view is now scrollable when it needs to be.

Performance

  • Optimized daily tick to improve stuttering.
  • Added option to run a benchmark. Use the launch options with ‘-benchmark’ to run a ~4-minute benchmark, testing GPU & CPU.

BUG FIXES

  • The game will no longer resend all diplomatic messages to the player that has been saved, each time the game is loaded.
  • You now get new inventions when you get new technology from events, unit abilities, and other effect.
  • Fixed Out of Syncs related to siege & combat.
  • Fixed wrong type of apostrophe being used in English version.
  • Barbarians no longer have “TRIBE” in their name.
  • Fixed issue where mapicons were showing the invalid state (such as ended combat or sieges) after a peace deal.
  • Fixed rare crash if province was no longer owned while trying to build a fort.
  • Fixed rare crash related to events.
  • Saving now happens on a background thread shows a message and will pause the game in multiplayer.
  • Disabled pause menu interaction when saving.
  • Fixed bug where in some cases a ‘zero’ navy or army could exist.
  • The game will now calculate surplus before removing extra trade routes, to prevent incorrectly removing a trade route.
  • Can no longer remove disloyal commanders from their armies.
  • Combat dice rolls are between 1 and 6 now instead of 0 and 5.
  • Fixed bug where in some cases a ‘zero’ navy or army could exist.
  • Fixed case where country name would contain unlocalized text.
  • Fixed potential crash when returning to lobby in multiplayer.
  • Fixed potential crash when unit constructions finish.
  • Permanent province Modifiers will no longer be removed on conquest.
  • Stopped the Pharos Lighthouse event chain from occasionally concluding prematurely.
  • Updated localization in French, Chinese, Spanish, and Russian.
  • Fixed party conviction being several magnitudes too large when loading an ironman save.
  • Fixed incorrect popup when a guarantee is upgraded to alliance.
  • Fixed bug where clan chiefs could sometimes have counted for more than one.
  • Fixed bug where provinces couldn’t be searched for when playing with Russian or Chinese language.
  • Various fixes to the Paradox account creation interface.
  • Fixed searching for lobbies inlobby browser menu.
  • Fixed ‘november’ crash due to not enough threads available for processing.
  • Fixed startup crash on windows 7.
  • Mare Nostrum achievement no longer requires a small part of the northern Spanish coast.
  • Fixed bug with barbarian removal in impassables for minor and major spawn points.
  • Fix potential oos caused by imprisoning dead characters.
  • Fixed bug where the decision to form Kushan did not properly check the current tier of a country.
  • Forming Cyprus now requires you to be suitably small.
  • Fixed ironman permitting different mods when loading save.

You can also visit this link for the original post and to interact with the developers. Many of the players who have purchased the game had faced the issues fixed in this hotfix and they should be relived. Moreover, if you faced any stability or FPS issue you can now set the best setting for your game to get the maximum FPS in game and you can test your settings through the benchmark tool. Regardless of other problems the game should perform flawlessly on your PC it you have the recommended system specifications.

About Imperator: Rome

Alexander. Hannibal. Caesar. These great men and dozens like them shaped the destiny of a continent. Mighty kings, clever generals and would-be gods made their mark on the ancient Mediterranean. Around this sea, close knit nations tested their mettle and virtue against each other in fierce combat, their cultural and political legacy now inseparable from what we understand as Western Civilization. But nothing was guaranteed. Can you change the course of history in Imperator: Rome?

Imperator: Rome is the newest grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era. Manage your population, keep an eye out for treachery, and keep faith with your gods.