PlayerUnknown’s Battlegrounds is a 2017 online multiplayer battle royale game developed and published by PUBG Corporation, a subsidiary of South Korean video game company Bluehole. PUBG has been steadily becoming a better game, and with extensive updates, it’s clear the developers want it to become the more tactical and better Battle Royale game. The new PUBG Update 25 Patch Notes detail everything extensively.
PUBG Update 25 Patch Notes
New Weapon: Bizon
Bizon is an SMG exclusive to Vikendi and Erangel
Uses 9mm ammunition and holds 53 rounds by default
Can only take muzzle and sight attachments
Does not take grips or magazines
New Attachment: Canted Sight
Canted sight is a new scope for weapons with a secondary scope slot
The main scope you see when you aim will be different depending on which slot you attach the canted sight and scope
If you equip Canted Sight only, your primary sight will be the Canted Sight.
If you equip Canted Sight after scope, your primary sight will be your scope.
If you equip scope after canted sight, your primary sight will be the Canted Sight.
With the Canted Sight update, the weapon’s position and view of angle might feel slightly different than before while in ADS. However, any features which might affect gunplay, such as scope’s position in ADS, FOV, and recoil, were not changed.
New Vehicle: Snowbike
Due to critical issues negatively impacting gameplay, we’ve made the difficult decision of removing the Snowbike from Update #25. The Snowbike won’t be added to live servers until these issues are resolved. We apologize for any disappointment caused.
Added new weather setting on Vikendi
Moonlight: Although the setting is at night, the big glowing super moon and bright aurora borealis will help you to detect enemies
Added “hidden location” to Vikendi
We have decreased the damage transferred to helmets and vests
This means your armor can sustain more damage before being destroyed.
Damage given to the player will remain the same
The previous damage calculation used to transfer 100% of damage to the armor durability.
Modified the damage system of throwable weapons
Damage and effects are now applied correctly to players hiding behind very small obstacles such as a thin poles
Trajectory guideline is now shown properly until the throwable weapon leaves a player’s hand
Reduced the delay when opening a parachute
This will make players able to change directions much earlier
Vikendi – Bluezone Modifications
Bluezone will be generated further away from the center
Damage of the last zone has been increased
Vikendi – Item spawns have been modified
Decreased the number of SMGs and increased the number of ARs