Call of Duty: Black Ops 4 Battle Royale Mode Blackout Information Leaked

Black Ops 4 Blackout Beta Player Count
Call of Duty: Black Ops 4

Call of Duty: Black Ops 4 is the fifth installment in the Black Ops franchise by Call of Duty. The much-awaited game is being developed Treyarch and will be published by Activision. The Call of Duty Black Ops franchise is designed around a fast-paced first-person shooter experience. It is the classic Call of Duty style of games and this year’s Black Ops 4 will be no different. However, Call of Duty: Black Ops 4 Battle Royale Mode details have been leaked on Reddit, check out the details below.

Call of Duty: Black Ops 4 Battle Royale Mode Leaked Information

However, In terms of story, Black Ops games are nothing like the other Call of Duty games, they have followed a wide array of different storylines, but with this title, there will be no story mode, as it is an entirely multiplayer focused game and feature the ever popular Battle Royale mode.

Reddit user  Omnipotentem, has leaked some information regarding the Battle Royale mode called Blackout, check it out below

  • Largest map in Call of Duty history, but lots of focus on verticality. As seen in the teaser, the map features pieces of iconic maps from previous games. Nuketown is located in the middle of the map as an island, surrounded by water, set after the nuke is dropped. The layout and theme of Nuketown in Blackout is similar to that of Nuketown Zombies from Black Ops 2.
  • Aiming for at very least 50 players, currently testing 64 players right now with plans to increase if possible.
  • Health is 150HP, replenished via scavengable Medical Kits. Equipping scavenged Armor allows the player to take 1 extra shot, Armor Piercing Rounds will counter the effect of Armor.
  • Limited Inventory slots, increased space via scavenged Backpacks.
  • Weapon loot has rarity, depending on the rarity your weapon will have different attachments (Higher Rarity = Better/More Attachments). *Subject to change, there are currently talks about attachments being scavenged rather than rarity-dependent.
  • Consumable abilities such as the Multiplayer Specialist Abilities. For example, Torque’s Portable Barricade with 1x use, Ruin’s Grapple Hook with limited uses, and Nomad’s Dog which can be commanded to follow the player or guard an area.
  • Equipment such as the Recon RC, an RC-XD without explosives, can be scavenged and give the player an advantage. Currently, a Monkey Bomb equipment which doesn’t explode can be found, likely a placeholder for a Decoy Grenade.
  • Land, air, and sea vehicles as seen in the teaser. The ATV is the only fully-functioning vehicle in the current build.
  • The Storm/Gas mechanic is currently a simple visible wall that closes in on the map.
  • While players simply parachute into the map. *Subject to change, talks of moving to a spawn-in system similar to Call of Duty: Online are happening.

We’re unsure how valid this information is for now, but according to responses, the user has been known to leak similar stuff that has turned out to be true.

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