How to Save Kara in Detroit Become Human [PS4 Guide] (This includes Alice)

Save Kara in Detroit Become Human

Authors Note: Keep in mind, this guide contains spoilers. Albeit nothing game breaking, I have tried my best to avoid where necessary. This guide will tell you How to Save Kara in Detroit Become Human along with her companion, Alice.

Additionally, this will ONLY work if you have done a good playthrough (Markus does non-violent protests when freeing the Cyberlife Androids, Marks does peaceful demonstrations and gatherings and no Casualty in Channel 16, Basically, anything that involves killing an NPC voluntarily outside of a QTE i.e. The Police, will result in risking the chances of the others surviving)

If you wish to find guides for the other people, you will find them attached below:

How to Save Kara in Detroit Become Human

While on the journey of Detroit Become Human, you might find it difficult to keep your new Android protagonists alive as they get themselves caught in all sorts of predicaments, this guide will help make sure all of your android pals make it to the end of the game and you get a ton of trophies from it while also the satisfaction of a perfect first playthrough!

I will not divulge any spoilers to the plot unless necessary, so try to make sure you don’t move on the next bullet unless you’re confident you know that you’re there.

Stormy Night Chapetr

In the chapter Stormy Night, Make sure Kara and Alice escape from Todd’s house. If you go rogue as Kara, it’s part of the game. As soon as you see Todd heading up the stairs, simply try to move with the left analog stick forward, and you will get a lengthy QTE breaking a virtual wall, from there, go to Alice’s room at the top of the stairs and the far right room on the end of the hall.

I would prefer you using non-lethal means, meaning NO using the gun. You can use the back door, the front door, and the window in Todd’s room to escape quickly, but be warned that you have to be quick on your fingers or risk capture.

In the chapter, On The Run, When playing as Connor, you will eventually have to choose whether or not to pursue Kara and Alice through a chain link fence, try your best to lag and give them time to jump over it. When prompted to continue chasing them through the highway, choose DO NOT PURSUE. You must do whatever it takes to let Kara and Alice escape.

Zlotko Chapter

In the chapter, Zlotko, you escape the machine Kara is put into by first looking up to your suspended right hand and PULLING on the GREEN CABLE, then you will LOOK to the FAR LEFT and knock over the machine into the spilled vodka, causing a short-circuit. Make sure you free the androids when given the choice.

You will find Alice by searching the house door by door, on the floor above the stairs, it is pretty easy while exploring you will get further options to interact with other Androids. At the end of the chapter, Luther will ask to accompany you, ALLOW HIM TO JOIN YOU AND ALICE.

Crossroads Chapter

In the chapter, Crossroads, This is going to be a VERY obvious scene and your first instinct will be to keep running, what you will actually have to do is PLAY DEAD. This will be proceeded by Kara telling Alice DON’T MOVE.

FOR THE NEXT CHAPTER, IT IS ESSENTIAL YOU DON’T GET SEEN BY THE POLICE, EVEN ONCE AND YOU ONLY CROSS CARS WHEN THEY INDICATE A BLUE “LOW RISK”

Battle for Detroit Chapter

In the chapter, Battle for Detroit, Jump from Car to Car making sure you only go to the next car when the car indicates “LOW RISK” in Blue. When Alice prompts you to save Luther, Accept her request.

When you are told to look for a weapon, look to the FAR LEFT of your hiding spot for a brick and GENTLY push the analog stick forward the way you would in a sneaking game like The Phantom Pain, if done correctly you will see a Square Prompt over the guards head. Doing so will liberate Luther and Jerry.

After rescuing Luther and going through another series of car-to-car sneaking, you will be told to choose between a risky path and a safe path.

Choose the RISKY Path. When you approach The Guard, After showing your ID choose the following dialog options: BUS, COLD/FEVER, DO NOTHING, DO NOTHING. 

When you are at the BUS TERMINAL, Navigate to the left and far top corner of the map to find a woman holding a baby. The game will automatically cut to a cutscene and the woman will drop her tickets. As soon you see her drop the tickets, have Kara pick them up!

The family will come back and ask you if you’ve seen their tickets, you HAVE TO CHOOSE KEEP TICKET AND KEEP TICKET AGAIN, despite their sob story.  This is, unfortunately, the first time you will have to take some minus points with Alice. If you return the tickets, then there only an ill fate awaits you and you have to start the whole chapter again.

Lastly, this is the penultimate trial. You HAVE TO MAKE SURE THAT MARKUS HAS A PEACEFUL PROTEST IN THE SAME CHAPTER. THIS ALSO INCLUDES DENYING TO NEGOTIATE WITH THE NEGOTIATOR WHEN PROMPTED AS WITH MARKUS. There are 4 major points to examine in this part of the game.

  1. Jerry in the right of the line (look to the line to your right and press L1)
  2. Rose is on the far left line.
  3. Talk to Luther Behind you.
  4. Look at the bathrooms on the Far Left of the counter

When you go through the bathrooms, you will have a good exchange with Rose and then the scene will cut to Kara, Alice, and Luther going to the front of the line.

DEPENDING ON HOW YOU ARE HANDLING THE PROTESTS WITH MARKUS AND YOU HAVE NOT SUSTAINED ANY CASUALTIES, HUMAN OR OTHERWISE, YOU WILL BE HOME-FREE!

When prompted to, Kara will have to choose to sacrifice herself, Luther, or Jerry. One final option will be NO SACRIFICE. The man behind the counter will look to you and then the TV to see the peaceful protests and decides to let you and your new family pass.

We hope that this guide helps you Save Kara in Detroit Become Human, and if you have any feedback, questions, or otherwise need assistance, I will be glad to help if you leave your questions in the comments section!