Download CEMU 1.15.4 for PC: Bugs Fixes, Better Controller Support and Improved Performance

CEMU 1.15.4
Zelda BOTW on CEMU

The CEMU team has released its latest version of the emulator, CEMU 1.15.4. The new version of the popular Wii U emulator brings better controller support and improved performance.

 

CEMU is the one and only Wii U emulator that is being routinely updated and is fairly stable. CEMU emulator enables you to experience a number of Wii U titles on your PC including the famous Legend of Zelda: Breath of the Wild. Those of us who don’t own a Nintendo Switch or Wii U console can experience Legend of Zelda on our gaming PCs using CEMU. This is true for many other titles as well.

CEMU 1.15.4
Zelda running on CEMU(earlier version)

CEMU 1.15.4, the latest iteration of the emulator, brings with it added features and bug fixes that will increase the usability of the emulator even more. Let’s see what the latest update brings to the table.

CEMU 1.15.4 Complete Changelog

The latest update deals with better gamepad support. Moreover, the gamepad view will now work with OSScreen API, this will mainly help homebrew developers. Support for H264 encoder has also been added. New texture formats have also been added which help prevent random crashes in games such as Resident Evil Revelations.

The complete official changelog can be seen below.

# Cemu detailed changelog for 1.15.4
# Patreon release date: 2019-03-30
# Public release date:  2019-04-06

general: GamePad view now works with OSScreen API (used by some homebrew)

debugger: Various stability improvements and bug fixes

H264: Added full h264.rpl module implementation (#25)

CPU/JIT: Implemented PSQ_L type 9 (single U16 load) (#30)

GX2: Fixed a bug when determining vertex winding order for primitive RECTS with non-standard vertex shader attribute mapping
GX2: Fixed a bug in texture copy operations with non-zero mip levels (#19)
GX2: Added support for texture formats X24_G8_UINT and D32_FLOAT_S8_UINT (#9)
GX2: Minor optimizations

nlibcurl: Several crash bugs fixed

input: Added support for hot plugging configured controllers while a game is running

nn_boss: SpotPass files are now cached across Cemu sessions and only redownloaded if they are outdated
nn_boss: Added support for RawDlTaskSetting API in tasks and file handling (#31)
nn_boss: Fixed incorrect http headers in web requests
nn_boss: Fixed a bug in task.StopScheduling()

nsysnet: Improved robustness


Note:
(#xx) refers to bug tracker issues fixed by this change. See http://bugs.cemu.info/projects/cemu/

Download CEMU 1.15.4

As always, the new update is initially only available to Patreon supporters. However, after a week it will be available for download to the general public. If you want you can become a Patreon for only $5 a month and get the update before it is released for everyone else.